Showing posts with label Vietnam. Show all posts
Showing posts with label Vietnam. Show all posts

Sunday, February 2, 2014

Flappy Bird: An Infatuation With an Aviary Digital Trend

Flappy Bird, The Descend of Madness
There is one point where you can realize, society as we know, if we don't get a momentary reward in the moment then we will lose our focus on any thing that we are doing; or, as one obscure communicational theory says - If the blog entry has more than 500 words the user will lost completely interest in less than 3 minutes -, is almost the same at the moment of writing an article on a newspaper.

Instant gratification has become part of who we are as a modern society that we have all the answers within around our thumbs, and games have to focus on that level. With the creation of Angry Birds on 2099, the world suddenly experience an infatuation with puzzle like/ side scrolling games, that have easy to characters to remember; but a certain amount of difficulty that players don't expect because of the tablets and phones capacities.

The game itself has a easy dynamic, where the player can catch really easy how to play it; as the player has only to tap the bird to fly up or down in order to go through a series of pipes in order to get the maximum score. Sounds easier to describe than to play but yet is almost impossible to go beyond certain score. It's almost as trying to break the record on Pac-Man only to find out that after level 256 there is nothing but only a bug.

The game itself taking all those frustrating aspects, offers a nice view on how an indie product generated world wide attention because of the difficulty, as well the frustration. It's almost a juxtaposition of feelings on a game can be a popular because it doesn't even offer a smooth game play, it's just a simple idea that can pull the worse out of anyone.

It's not difficult to agree with Jennifer Whiteshade of Amongtech.com that the game could surpass Candy Crush Saga because of the addictiveness level that Flappy Bird offers.

The creator Dong Nguyen of DotGear Studios has been experience some popularity as well some financial comfort, as it has reported by venturebeat.com would receive around US$600 mill from Zynga in order to acquire the rights of the game; but yet fame hasn't gone to Nguyen as when he speak to the gamers the only thing he can reply is "the game was to make you laugh," albeit that could be just a sadistic remark.

Wednesday, December 18, 2013

Mafalda and The Modern Critique to the Expansionist System of the First World

Mafalda Strip
Tampa, (Fl) --- Probably if you had lived your life in North America, you haven't heard about Mafalda; a comic strip that debuted on 1964 by the author Quino, which in the origins of the strip was a total different cartoon as it was a marketing strategy to sell products from the electronic company Mansfield in Argentina, which the company requested to the author, that the mascot should had the letter M in his/her name. That is a brief explanation on how the character was born, but it wasn't going to be until September, 29 of 1964 when the little girl would made her first appearance in the now defunct magazine Leoplon, who was under the tutelage of Quino's friend Miguel Brasco.

Almost, everything in the iconography of Mafalda offers a strong social critique about the problematic of the decade of the publication, yet still today (as the graphic on the top shows) there are some applicable about cultural identity, history and self-perception that can be used for today standards on how the younger generations are identifying themselves all due the globalization.

In a series of unrelated events, the idea of using children to express voices of discomfort is not new, one of the most memorable ones in the American culture were the creation of Bill Watterson "Calvin and Hobbes", were the use of critique was masked behind the shenanigans of a 6 year old and his pet tiger. The speech given in both comics is not very different, even with the eras and cultures there is always a similar pattern - discomfort through the system. -

Mafalda's conception comes from an era where the sexual revolution was on is apogee and Vietnam was an issue that affected the entire world; but, on a local level we have to analyze the political aspects that the Argentinian society was going through, such - as being an ally of the United States in the South African Border War, the fight between the fans of the soccer teams of Argentina vs. Peru that caused 315 fatalities, the space exploration and the influence of North America in the global culture - ; all those events and more, prompted the conception of Mafalda as a voice to critique the actions that molded the era, but overall to show the differences between the countries of the "north" vs. "the south ones" where the socio-economical struggles are discussed through the history of the strip.

The concept of the struggles between Norte y el Sur (sic. trans. North and South) goes on the concept of developed and underdeveloped countries, on how the countries went to the historical and economical points that they are. Maybe religion did influenced the development of the countries; as essentially North America is a country were Protestantism is the mainstream religion and in the south hemisphere, the Catholic Church is the body that executes influence.

It's a contradiction to think as the influence of religion could be subtle, depending on the sociopolitical location. Argentina itself is one of the countries where in matter of civil rights on the America's spectrum is years ahead of what is North America as a nation. Argentina, has itself problems related to the populism and the terrible legacy the Kirchner had left on an economical ground; yet, related to the LGTBQ rights, Argentina is "20 steps ahead" of North America.

Probably on a molding factor, the ideology of the Protestantism vs. Catholicism at the moment of fitting into the birth of a nation could had played a decisiveness in how the countries run on an administrative level, as well how people live their lives on their respective locations. The Catholic doctrine place humility and don't support the idea that the followers should enjoy their personal wealth, while Protestants go on the search of work as the path to find personal wealth and a collective well-being.

Mafalda herself borders on the line of feminism and a radicalism that shows a reality that had been lived through many generations; the lack of female dominance because of the archaic matrilineal ideals that support patriarchy and put the woman on a second plane, beside that she goes on an intellectual level  where she exposes a problem - Runaway brains- the phenomenon where intellectuals as well educated leave the country due lack of prosperity, and, the inversion of the State into education and improvement became null.

Probably that is the reason why Latin America in terms of a technological level is so far away, because there is no future and the different perspective to achieve a boom with technology as well to improve the financial reality are scarce. Not even thinking that making a decision based on the gender could create a difference, as it doesn't matter if there is no education, take a look at the case of Argentina where Mafalda comes from and the current dignitary has achieved almost nothing.