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This is a complete departure from the Undertale formula but yet it has the charm of the old game, graphic wise is similar but story and gameplay are a departure of what Undertale was.
I was honestly impressed from the beginning to the end because I wasn't expecting this to be a demo as it's extremely well done but even with some minor bugs and glitches the experience of Deltarune is enjoyable.
To make a synopsis the game is a reinvention of the formula, characters from the previous game appear in new roles and to give a spoiler (assuming that a big amount of players download the demo) there is an influence of Sans through the game in which we can appreciate his "shortcuts" on a physical manner and it can give us an idea extremely quickly.
Being a demo it leaves outside several aspect of the story as well a proper tutorial because you as a player will be interacting with three characters at the same time, the battle system also drastically change from the previous actions in Undertale such as giving mercy or even sparing the enemies because you will have two other sidekicks which are Ralsei which is more of a pacifist and Suzie who is extremely aggressive and can change the outcome of certain events.
The controllers are extremely easy to understand, in a certain way the main map interface keeps the old Undertale close as possible but the battle system is where the fun begins as is a complete overhaul, the best way to explain is to mention that the battle is arranged similar to the classic Final Fantasy, three characters arranged in perpendicular position and the characters positioning affects the menu and the combos.
The music is just spectacular, that's the main reason I couldn't believe this is a demo, the soundtrack is just supreme because the music helps the action of the game to flow and even on the most mundane actions such as avoiding an enemy there is a fantastic composition that makes you want to continue playing until the end.
Besides the great technical aspects there are also some Easter Eggs and hidden boss which adds more value to the game, because as the first Undertale you want to discover them all and find every single possible action, there are different endings and secret bosses around the game, is just truly spectacular to find something as Deltarune and that it was for free because it placed Toby Fox again in the center of attention as an indie developer.
Also one important thing that to know with Deltarune is that even on 2018 there is room for a narrative in the video-game industry, this game is not highly advanced in the graphics, it has an old style almost vintage from the early 1990's but the story is complex and interesting, the characters are well developed and it offers an immersive narrative.
Probably Toby Fox's biggest assets as a developer is that he is an amazing storyteller, which can gather people and enjoy his products but we need to add that the protagonist of his mangum-opus is a non-binary person and the other characters at any moment mention Kris about being within any specified gender which it makes this game great for the queer community, because we don't have a proper representation towards the video game industry.
If this is honestly a demo and something else will come, I would love to play it from the beginning to the end because it was wonderful, I would buy every single chapter just to know how the story progress and how the new world is connected to the previous.
If you want to read some further content on Deltarune here are some resources:
- Game Crate: https://www.gamecrate.com/toby-fox-shares-more-deltarune-details-including-how-it-connects-undertale/21275
- Twit Longer: http://www.twitlonger.com/show/n_1sqn3p9
- Kotaku: https://kotaku.com/undertale-fans-already-have-theories-about-whats-going-1830165547