|Clock Town Tower|
Real world references and influences can be found within the modern gaming industry, as well within the Hyrule Fantasy universe. From small references towards Link being similar to a Crusader within the first game in series (Hyrule Fantasy: The Legend of Zelda), the Bible within the use of magic and how Link and the Darknuts armor elements contain references to Christianity.
Majora’s Mask is not the exception of the rule as per se it contains a more solid story-line than any of the other Zelda games that were released at that time, and the symbolism towards different religions is quite fascinating, because it mixes with the lore of the story.
The Moon and The Festival:
The destruction and renaissance of Termina is linked to the seasons that is marked within the Carnival of Time as well on how the residents of the world do the Carnival in order to appease the Giants and pray for prosperity. The Carnival itself could be compared to any new year celebration but as well to the moment of the calendar in which the harvest is collected. As in Isaiah 13:10, Joel 2:131, Matthew 24:29 and Mark 13:24 within the history of Christianity and Judaism there as always been a link between the moon and presage of important events.
The moon itself on Majora’s play the destruction of the world, it brings chaos but also it marks the reissuance of the land. If the Carnival of Time follows a lunar calendar similar as the Chinese celebrations, we can infer that the events of the game takes place during autumn, as it seems the Terminans are linked to the cycles of the moon and they feel a disparity when they realized about their impediment doom.
One aspect of the game that was seen within history is the uses of Death Masks, you are probably wondering what what these masks are? Are effigies’ made of plaster or wax from individuals who passed away recently. During the game there are five masks that can be found, each of these masks allow Link to transform into an “alternate version of himself” becoming the person that was the bearer of the mask.
The name of these masks in the game is “Mask of Transformation” as they allow Link into switching forms, the first mask that is encountered s from the Deku mask (which is carved by the Skull Kid after killing the Deku’s butler son), the second mask encountered is from Darmani – the fallen Goron leader -; the third mask that he founds is the Zora one, in which is given to him by Mikau the fallen guitarist from The Indigo-Go’s. The next mask he found is the Mask of the Giant, which could be theorized that there was another giant and maybe there was a race that was worshipped in Termina.
The last mask could be related to the equivalent of Link in Termina, the Fierce Deity. In which he turns into a protector of Termina. Each of these mask represent an aspect of sacrifice but the aspect of sacrifice itself can be found around the game; it is not exactly on the classical sense where a blood offering is required but rather on the interaction of the different characters among the world. We will talk about this later.
We as player have to think that Link is wearing a dead person memento, each of them became a human sacrifice. The Deku kid became a “human sacrifice” to open the gates for Majora into Termina, Darmani became a sacrifice born out of fear, Mikau became a sacrifice of love. The mask of the giant could represent the essence of the giant that was the protector of Clock Town.
It is strange to think; all the other four major points of settlements have a protector which is represented by a giant, the only exception is Clock Town in which is strange that there aren’t any signs but rather on Ikana Canyon there are traces of two, one within the mask essence which can be assumed it died fighting and became a sacrifice to protect the world against Majora, and the Twinmold giant who lost the fight.
The last mask of transformation involves having the ability to manipulate the essence of a god but at the same time it can interpreted as sacrifice to protect the world. The simple use of masks through the game involves on how much there is a theme about sorrow and lost, where death lurks everywhere and the masks themselves hold what the history was for the Terminans.
The heavenly signs are the first visual ques of the apocalypse within Termina as well on how Majora’s itself plays an analogy with Lucifer. It is a mere false prophet who bring sorrow and plays the act behind the screen. We have all these characters in which on the non-linear scenario are plagued by a scenario filled with signs of war, famine and destruction.
Each of the scenarios has four guardians which can be represented as totems of the horsemen, Odolwa being related to Pestilence as the contamination and disease spread through the water of the Southern Swamp. Gyorg brings war between the Gerudos and the Zora’s; Goth the mechanical bull represents Famine as he placed a winter course over Snowhead Mountain burring in snow the Goron main source of food; Twinmold at last is the harbinger of Death as on Ikana there is no life but only despair and desolation.
Majora’s being the representation of the “beast” himself and the one who pulled the world into an end. It also pulls an event of revelation in which brings the world to a victory of good over evil; but the “battle” ended up twitched into a time loop in order to achieve that victory of evil. At the end there was no more death bring by destruction but rather there was a shadow of the scenario that was to replayed every three days in order to conquer the end of times.
There are some other aspects about this topic but we are going to analyze them in a later entry, but thank you very much for reading it.